FootySim Football Predictions

Season projections, match predictions, and betting odds for 15 leagues and tournaments, updated nightly.

Purely mathematical simulations. Why is this different from betting odds?

Updated Apr 09, 2026 | Forecasts & Odds updated daily

Aston Villa Hub

Aston Villa

Available Fixtures & Results

Note: FootySim currently tracks major domestic leagues, major international tournaments, and active continental club campaigns. Domestic cups, friendlies, and certain historical lower-league matches are not currently included in this database.
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vs Man City Premier League
2026-05-24 15:00 UTC
-
vs Liverpool Premier League
2026-05-17 14:00 UTC
-
vs Burnley Premier League
2026-05-09 14:00 UTC
-
vs Spurs Premier League
2026-05-02 11:30 UTC
-
vs Fulham Premier League
2026-04-25 11:30 UTC
-
vs Sunderland Premier League
2026-04-19 13:00 UTC
-
vs Bologna FC Europa League
2026-04-16 19:00 UTC
-
vs Nottingham Forest Premier League
2026-04-12 13:00 UTC
W
vs Bologna FC Europa League
3-1
W
vs West Ham Premier League
2-0
W
vs LOSC Lille Europa League
2-0
L
vs Man Utd Premier League
1-3
W
vs LOSC Lille Europa League
1-0
L
vs Chelsea Premier League
1-4
L
vs Wolves Premier League
0-2
D
vs Leeds Premier League
1-1
W
vs Brighton Premier League
1-0
D
vs Bournemouth Premier League
1-1
L
vs Brentford Premier League
0-1
W
vs Red Bull Salzburg Europa League
3-2
W
vs Newcastle Premier League
2-0
W
vs Fenerbahçe Istanbul Europa League
1-0
L
vs Everton Premier League
0-1
D
vs Crystal Palace Premier League
0-0
W
vs Nottingham Forest Premier League
3-1
L
vs Arsenal Premier League
1-4
W
vs Chelsea Premier League
2-1
W
vs Man Utd Premier League
2-1
W
vs West Ham Premier League
3-2
W
vs FC Basel Europa League
2-1
W
vs Arsenal Premier League
2-1
W
vs Brighton Premier League
4-3
W
vs Wolves Premier League
1-0
W
vs BSC Young Boys Europa League
2-1
W
vs Leeds Premier League
2-1
W
vs Bournemouth Premier League
4-0
W
vs Maccabi Tel Aviv Europa League
2-0
L
vs Liverpool Premier League
0-2
W
vs Man City Premier League
1-0
L
vs Go Ahead Eagles Europa League
1-2
W
vs Spurs Premier League
2-1
W
vs Burnley Premier League
2-1
W
vs Feyenoord Rotterdam Europa League
2-0
W
vs Fulham Premier League
3-1
W
vs Bologna FC Europa League
1-0
D
vs Sunderland Premier League
1-1
D
vs Everton Premier League
0-0
L
vs Crystal Palace Premier League
0-3
L
vs Brentford Premier League
0-1
D
vs Newcastle Premier League
0-0

How this works

FootySim uses a custom Monte Carlo simulation engine to project match results and the final outcome of the season.

Analytical Comparison

Betting markets are influenced by public sentiment and financial liability. This model is strictly performance-based. By focusing solely on Elo ratings and xG distributions, this method provides a pure statistical perspective, fueled by on-pitch results rather than media sentiment or betting volume.

Note on Statistical Variance:

  • Regional Rating Bubbles: Elo is a relative system. In global tournaments, teams from isolated confederations may occasionally display "inflated" ratings if they haven't faced top-tier international opposition recently.
  • The "Pure Data" Trade-off: By ignoring "soft data" (injuries, lineup news, or tactical shifts), this model remains objective but may lag behind real-time squad changes that haven't yet manifested in a final scoreline.

1. Team Power (Elo Ratings): Every team is assigned a power rating based on the Elo system. This rating reflects their current real-world strength based on historical results, opponent quality, and recent form.

2. Match Probabilities & xG: For every unplayed fixture, the engine compares the Elo ratings of the two competing teams. This difference dictates the win probabilities, which are then converted into an Expected Goals (xG) metric for each team, anchored to a real-world average of 2.77 goals per match.

3. Scoreline Generation: The engine feeds these xG values into independent Poisson distributions to generate a realistic final scoreline. It also applies a Dixon-Coles adjustment—a statistical modifier that accounts for late-game human psychology (like "parking the bus" or pushing for a late equalizer) to ensure mathematically accurate draw rates.

4. Dynamic Tournament Momentum: The simulation is path-dependent. As the engine simulates through the schedule, teams dynamically gain or lose Elo points after every simulated match. A team that goes on a giant-killing run in the group stage becomes mathematically stronger before the knockout rounds.

5. The 10,000 Simulations: The engine plays out the remainder of the tournament 10,000 times. Every match is decided by a random number generator weighted by these dynamic metrics. It then tallies up where each team finished across all 10,000 simulated universes to generate the final percentage chances and match probabilities shown across the site.

Interactive Engine

Want to run your own "what-if" scenarios using the exact engine behind these forecasts? Head over to FootySim.io to time-travel through matchdays and simulate alternate realities ⚽

Data Sources: This engine is powered by these incredible community resources:

eloratings.net: For national team ratings
clubelo.com: For club elo ratings
fixturedownload.com: For schedules and results