FootySim Football Predictions

Season projections, match predictions, and betting odds for 15 leagues and tournaments, updated nightly.

Purely mathematical simulations. Why is this different from betting odds?

Updated Apr 09, 2026 | Forecasts & Odds updated daily

Liverpool Hub

Liverpool

Available Fixtures & Results

Note: FootySim currently tracks major domestic leagues, major international tournaments, and active continental club campaigns. Domestic cups, friendlies, and certain historical lower-league matches are not currently included in this database.
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vs Brentford Premier League
2026-05-24 15:00 UTC
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vs Aston Villa Premier League
2026-05-17 14:00 UTC
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vs Chelsea Premier League
2026-05-09 11:30 UTC
-
vs Man Utd Premier League
2026-05-03 14:30 UTC
-
vs Crystal Palace Premier League
2026-04-25 14:00 UTC
-
vs Everton Premier League
2026-04-19 13:00 UTC
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vs Paris Saint-Germain Champions League
2026-04-14 19:00 UTC
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vs Fulham Premier League
2026-04-11 16:30 UTC
L
vs Paris Saint-Germain Champions League
0-2
L
vs Brighton Premier League
1-2
W
vs Galatasaray Istanbul Champions League
4-0
D
vs Spurs Premier League
1-1
L
vs Galatasaray Istanbul Champions League
0-1
L
vs Wolves Premier League
1-2
W
vs West Ham Premier League
5-2
W
vs Nottingham Forest Premier League
1-0
W
vs Sunderland Premier League
1-0
L
vs Man City Premier League
1-2
W
vs Newcastle Premier League
4-1
W
vs Qarabag FK Champions League
6-0
L
vs Bournemouth Premier League
2-3
W
vs Olympique Marseille Champions League
3-0
D
vs Burnley Premier League
1-1
D
vs Arsenal Premier League
0-0
D
vs Fulham Premier League
2-2
D
vs Leeds Premier League
0-0
W
vs Wolves Premier League
2-1
W
vs Spurs Premier League
2-1
W
vs Brighton Premier League
2-0
W
vs Inter Milan Champions League
1-0
D
vs Leeds Premier League
3-3
D
vs Sunderland Premier League
1-1
W
vs West Ham Premier League
2-0
L
vs PSV Eindhoven Champions League
1-4
L
vs Nottingham Forest Premier League
0-3
L
vs Man City Premier League
0-3
W
vs Real Madrid Champions League
1-0
W
vs Aston Villa Premier League
2-0
L
vs Brentford Premier League
2-3
W
vs Eintracht Frankfurt Champions League
5-1
L
vs Man Utd Premier League
1-2
L
vs Chelsea Premier League
1-2
L
vs Galatasaray Istanbul Champions League
0-1
L
vs Crystal Palace Premier League
1-2
W
vs Everton Premier League
2-1
W
vs Atlético de Madrid Champions League
3-2
W
vs Burnley Premier League
1-0
W
vs Arsenal Premier League
1-0
W
vs Newcastle Premier League
3-2
W
vs Bournemouth Premier League
4-2

How this works

FootySim uses a custom Monte Carlo simulation engine to project match results and the final outcome of the season.

Analytical Comparison

Betting markets are influenced by public sentiment and financial liability. This model is strictly performance-based. By focusing solely on Elo ratings and xG distributions, this method provides a pure statistical perspective, fueled by on-pitch results rather than media sentiment or betting volume.

Note on Statistical Variance:

  • Regional Rating Bubbles: Elo is a relative system. In global tournaments, teams from isolated confederations may occasionally display "inflated" ratings if they haven't faced top-tier international opposition recently.
  • The "Pure Data" Trade-off: By ignoring "soft data" (injuries, lineup news, or tactical shifts), this model remains objective but may lag behind real-time squad changes that haven't yet manifested in a final scoreline.

1. Team Power (Elo Ratings): Every team is assigned a power rating based on the Elo system. This rating reflects their current real-world strength based on historical results, opponent quality, and recent form.

2. Match Probabilities & xG: For every unplayed fixture, the engine compares the Elo ratings of the two competing teams. This difference dictates the win probabilities, which are then converted into an Expected Goals (xG) metric for each team, anchored to a real-world average of 2.77 goals per match.

3. Scoreline Generation: The engine feeds these xG values into independent Poisson distributions to generate a realistic final scoreline. It also applies a Dixon-Coles adjustment—a statistical modifier that accounts for late-game human psychology (like "parking the bus" or pushing for a late equalizer) to ensure mathematically accurate draw rates.

4. Dynamic Tournament Momentum: The simulation is path-dependent. As the engine simulates through the schedule, teams dynamically gain or lose Elo points after every simulated match. A team that goes on a giant-killing run in the group stage becomes mathematically stronger before the knockout rounds.

5. The 10,000 Simulations: The engine plays out the remainder of the tournament 10,000 times. Every match is decided by a random number generator weighted by these dynamic metrics. It then tallies up where each team finished across all 10,000 simulated universes to generate the final percentage chances and match probabilities shown across the site.

Interactive Engine

Want to run your own "what-if" scenarios using the exact engine behind these forecasts? Head over to FootySim.io to time-travel through matchdays and simulate alternate realities ⚽

Data Sources: This engine is powered by these incredible community resources:

eloratings.net: For national team ratings
clubelo.com: For club elo ratings
fixturedownload.com: For schedules and results